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Post by Alex ST on Jun 19, 2016 22:41:00 GMT -5
I strongly recommend that everyone pick up a copy of Atlas of Rokugan. It was the final 4e book for l5r and the final book from AEG. Inside is exactly what you would expect, but most relevant for our purposes is that there is an entire chapter devoted to Otosan Uchi, including maps and how it changes over the centuries. Highly recommended. Sadly it is not available in PDF yet. I'm also going to be looking at the original Otosan Uchi boxed set. I'll be buying the PDF and, if it's worthwhile, a used copy. The main appeal here is the map, though it also contains a lot of city information and is specifically set during the time of the clan coup.
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Post by Resler ST on Jun 20, 2016 10:45:38 GMT -5
I was able to find a list of different images of Otosan Uchi for different time frames, their districts and what not. Its a good basis for the overall map as well as major structures within the city. My one recommendation I would like to tell everyone is that if we start with a destroyed city, we can almost start with a generally blank slate. We have several tools at our disposal, first and foremost the walls of Otosan Uchi are alive and filled with POWERFUL kami. It's not a stretch of the imagination that the walls could have morphed and repaired themselves in unpredictable ways after the destruction of the city, so we could use that as some leniency in the overall map design, also as a way to deter players from planning on looking for specific structures all the time which would give newer players less of a disadvantage (those structures could have moved or just be completely destroyed). Also if we get some tainty goodness involved, even more map crafting shenanigans can be involved.
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Post by travislerol on Jun 20, 2016 12:53:44 GMT -5
Oh yeah, definitely don't have it *exactly* match the map in book, to prevent people from gaming it with too much OOC knowledge. But there's definitely some advantage to at least referencing the big points that would be known, I think.
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Post by Alex ST on Jun 20, 2016 19:22:02 GMT -5
I'm pretty sure if the city is in ruins because of Earthquake that it's not going to be an exact match to the map in any book. The map gives us a good baseline to work from. Moreover, the Atlas (and presumably the box set) give a good description of what was there beforehand.
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Post by timcoltharp on Jul 5, 2016 21:29:49 GMT -5
Hey Alex,
Could you post a map of the city and the hub villages? I have an idea for an economic system, but I need a map before I can dive in too far.
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Post by Alex ST on Jul 6, 2016 9:35:03 GMT -5
These are the best I can find online. Atlas of Rokugan has a better map but I don't have it in electronic format. I'll probably pick up the PDF of Otosan Uchi box set later which will also have a map but that's going to have to wait for finances a it.
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Post by Jim ST on Jul 7, 2016 11:56:01 GMT -5
Hey Alex, Could you post a map of the city and the hub villages? I have an idea for an economic system, but I need a map before I can dive in too far. I'm concerned that we have redundant work streams. I thought Travis and Chris were doing the Economics system.
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Post by Charles ST on Jul 7, 2016 12:27:20 GMT -5
When I asked people aboard, I asked Tim to work on the Economics System, and for Ressler to work on a new card-draw system. He and Travis kind of jumped on the Economic system thing without prompting, which is fine. Their notes are all accessible, and there's no reason it should fall on just one (or two) people.
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Post by Megansoup on Nov 27, 2021 21:27:31 GMT -5
This document describes how to use the dynamic debug (dyndbg) feature Dynamic debug
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Post by Megansoup on Nov 29, 2021 12:22:37 GMT -5
This document describes how to use the dynamic debug (dyndbg) feature Dynamic debug
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