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Post by Alex ST on Jul 31, 2016 12:49:14 GMT -5
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Post by Charles ST on Aug 11, 2016 18:59:46 GMT -5
I think it's a good read! The examples got a little difficult to follow, but I don't if that' because I'm having trouble or if it's the presentation. I would like to stress also that courtiers (as in, anyone who wants to take on the role of someone who drives politics and court, not necessarily class) should be a driving force behind much of the game's interactions. While we as ST's can provide the setting, we need strong personalities to drive politics independent of the plot and the story we are presenting, because at the end of the day, the game is about a character's individual story.
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Post by Alex ST on Aug 12, 2016 1:00:09 GMT -5
Thanks! Will revise.
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